This is plash's homepage thing. Everything done and being done is listed here, obviously excluding all the secret stuff because they is secrets.
about
plash is an introverted abnormality that spawned many moons ago in Ohio — a very queer place. plash: loves video games, computer programming, making all the things, books, tea, waffles, carrots, chiptune, classical music and (especially) violins; would be, in another universe, a bibliopegist or a luthier; prefers style and humor over being correct, when appropriate.
One can stalk plash on the interwebz via the buttons on the left, or in Real Life™ by doing whatever actual stalkers do.
things
Cool things and questionably cool things-in-progress that plash has either created or touched.
Allopoeia
Allopoeia (also known as The Allo) is an open-authorship journal/blag for anything and everything that was created as a replacement for plash's WordPress blog. See here if you're interested in posting something (it would be totally rad).
duct
duct is a malleable, object-oriented, general-purpose library for multiple programming languages and multiple platforms (currently only C++ and C♯; the BlitzMax version is no longer maintained).
All maintained ports support at least the following features:
- A generic, extensible archive class.
- A variable and parser framework with templating (used internally for the ductScript, CSV and INI parsers).
- ductScript: a Quake-/Source engine-style format (it could theoretically be used for “scripting”, but that is not its focus).
- CSV and INI parsers.
duct++ further implements stream classes (useful for layered data handling) and some filesystem abstraction. Unfortunately uses ICU for encoding support and for code unit strings; however: the plan is to drop it once C++11's Unicode stuff gets implemented in MSVC (which will be never because Microsoft is a jerk).
duct♯ is an experimental port and thus doesn't support much. It was created for a single multi-platform application using GtkSharp and Mono, but it should work under .NET just fine.
Auxiliary
Here are some other little things that warrant mention:
- brinktools: some shabby code for reading BRINK's SDMD2 and SDPK2 formats (including documentation)
- Elian fonts: variant-width and monospace fonts for the Elian script (including FontForge source files)
links
Here are some links plash has procured for your enjoyment.
Random:
- Readability — an awesome site-formatting tool for pleasant reading
- Radiolab — it's a podcast about things
- Adam Savage's obsessions — Mr. Savage giving an awesome TEDTalk
- Chip and Ironicus — they do LPs
Games:
- Hawken — BEST THING EVER (it's a beautiful F2P mech game)
- Johann Sebastian Joust — possibly the only legitimate use of PlayStation Move controllers in existence
- Dustforce — leaf-purging platformer
- LIMBO — spooky platformer
- VVVVVV — crazy-hard platformer
Webcomics, periodicals and books:
- Easy Pieces — the awesome essence of Neil Dvorak
- Dresden Codak — awesome art, awesome story
- DOUBLE K — epic TTGL fanfic
- Cucumber Quest — not childish in the slightest
- Order of Tales — great story
- Vattu — plash isn't actually sure where this one is going, but is mentioning it anyways
- xkcd — obligatory
- The Bonefolder — a collaborative periodical about bookbinding
- Machine of Death — collection of short stories by various authors
Musicians and music:
- 8bitpeoples — 8-bit/chiptune music label; releases awesome free albums
- Anamanaguchi — awesome chiptune band
- Lifeformed — composer for indie game Dustforce (his first album and it's awesome!)
- Danny Baranowsky — composer for indie games Super Meat Boy and The Binding of Isaac
- C418 — composer for indie game Minecraft
- NEOTOKYO° soundtrack — for the indie HL2 mod NEOTOKYO° by the awesome Ed Harrison, now free
- Portal 2 soundtrack — THREE VOLUMES! free!
- Arcanum soundtrack — by Ben Houge, free
etc
There isn't any etcetera. Something must be broken.
